Animal Crossings: 1. Home Tour

This post is brought to you by “Ron”, of “Hyrule”. He’s my Animal Crossings: Wild World character, and he’s been busy.

Home Tour

I just had a major addition added to my house, so things are a bit disorganized, but here we go with a tour of my house. We’ll start outside by the front door:

AC: My House

I’ve got my two welcome mats out there: Cubs logo and a Link image. Zelda is pretty big here.. the town being Hyrule and all. Let’s go inside:

AC: Main Room AC: Piano

This is the main room. It’s huge, and right now, it’s pretty ugly. Since all the nice furniture has been moved to other rooms, this room is just filled with odds and ends that didn’t go anywhere else for the moment. The carpeting will need to go at some point too, but for now.. it’ll do. I got a fancy piano a few days ago from my friend Wart Jr. for correctly guessing he hadn’t bathed in the last week, so that’s sitting here by my guitar. I stuck all of my red items against the East wall, because I’m told that’ll somehow make me rich. (Feng Shui is big here too.) I’ve got a few other fun games and toys that I’ve just jammed in that corner:

AC: Red Items AC: Red Items

I’ve got a pretty nice pool table… but it’s stuck against the wall so no one can use it. Against the back wall is something a bit more interesting:

AC: Seismosaur AC: Stringfish

I’ve been collecting fossils around town, and donating most of them to the Museum, and selling others to help pay off my mortgage.. but when I started collecting these giant Seismosaur fossils, I decided to keep them and display them at my house. It’s almost complete now, and hardly fits in my house at all.. In fact, once I add another room or two, I’ll have no place to put it, so I’ll have to get rid of it… but for now, I think it looks kind of nice. A keen eye might spot that I currently am missing the hip section.. I’ve got a T-Rex torso filling in back there. I figured I’d hold on to that too, and see which animal I can complete first. As for that giant fish in a tank.. that’s a Stringfish. It’s one of the rarest, most expensive fish you can catch, and I’ve caught quite a few (much to the dismay of “Rachel”, from “My Town”.) I’m holding on to this one, because there’s a fishing tournament on Sunday, and if all else fails, I’m going to try to cheat and use this fish as my entry. If that doesn’t work, I can still sell it for quite a bit. Let’s move to the upstairs room:

Robo Room

I call this the “Robo-Room”, as most of the furniture, and the floor/walls are from the “Robo” collection. I’m a big fan of the giant TV, but the rest of the room is pretty empty. I picked up a hoop the other day, and just kinda left it sitting up here. It’s hard to believe how much crap I get that just ends up sitting around.

Robo Room Robo Room

We’re finally moving to my favorite room, the master bedroom. This whole room is filled with items from the “Modern” furniture line, which is very much to my liking. I just had the fireplace added, and I think it really pulls the room together. My lava-lamp collection stays in here, along with pictures of my good friends Bree and Goose. Goose moved to Rachel’s town a short while ago… but truth be told I don’t really miss him. He was kinda preachy, and his letters sucked. He also re-gifted a shirt that I gave him, sending it back to me a week later. I sent it back to him for him to keep, and two days later I found it in the trash! Anyway, here’s my bedroom:

Bedroom Bedroom

Well, that’s it for the tour. I hope to add on a few more rooms to this place.. I’ve got plenty of furniture to fill it with… but it’s pricey, and fruit only grows so fast. Anyway, hope you enjoyed it. Maybe tomorrow I’ll head out to the museum.

A Joke from Steven

Kristin was out in Arizona, and visited Jeff, Rebecca, and Steven [my nephew]. Steven told this joke:

How do you know there’s a lion in your backyard?


Answer: All the dead zebras.

That’s awesome

100,000 Miles

Let’s take a few seconds to congratulate my car, who hit a fancy little milestone a short time ago:

100,000 Miles

Here’s hoping for at least another 100,000 before she gives up her ghost.

Card Games: 5. Bid Euchre

Bid Euchre


  • Players: 4
  • Game Length: Medium
  • Card Decks: Pinochle Deck (all 9,10,J,Q,K,A from 2 normal decks. Thus 48 cards)
  • Jokers: No

This is a game with as many variations of how to play as there are people who play it.. but the basic idea tends to be the same. Those of you familiar with normal Euchre should recognize most of the rules fairly quickly, and be able to play in no time. I believe my brother taught me this game long ago when I was visiting him when he was at Calvin. I like it a bit more than normal Euchre, as it relies less on just random chance (I was dealt these cards, therefore I will win) and more on strategy and manipulating others (I have a mediocre hand, but I bid kinda high, so to beat me, they’ll have to bid even higher, and I don’t think they’ve got the stones…) The goal of the game is to get points, and you get points by collecting tricks.

This game is based on normal Euchre, so start by reviewing the rules for Euchre. Now I’ll explain the differences:

How to Play

  • Card Hierarchy is the same as Euchre with one major difference: since there is 2 of every card, the card laid first is higher than a card laid second. (e.g. if I lay the Queen of hearts, and you lay the Queen of hearts after me, my Queen is higher than yours.)
  • Begin by dealing out all the cards to everyone, (thus each person gets 12 cards) There is no kitty, and no cards remaining.
  • The person to the left of the dealer begins the bidding by saying how many tricks they believe their team will take, and what suit they’d like trump to be.
  • The next person must either bid higher (i.e. say a higher number of tricks they expect to take) along with a trump suit [which may be the same as the previous person's trump suit bid] or they must pass.
  • This continues around the table until we get to the dealer, who bids or passes like everyone else. If no one has bid, then everyone is stupid. Seriously, bid 1 at the least… but anyway, assuming no one has bid the dealer must bid. May as well bid 1, and pick a suit.
  • Once the bidding phase is done, the person with the highest bid begins by laying out a card, and the person to the left follows, and the game proceeds just like normal Euchre (keep in mind the additional Card Hierarchy rule about identical cards).
  • Scoring is as follows:
    • If your team’s bid was highest, and you take at least how many you bid, you get 1 point for every trick you took. (e.g. If you bid 6 Hearts, and took 8 tricks, you get 8 points.)
    • If your team’s bid was highest, and you did not take at least how many you bid, you get negative your bid. (e.g. If you bid 6 Hearts, and took 5, you get -6 points.
    • If your team did not have the highest bid, you get 1 point for every trick you took.
  • The first team to a predetermined score (e.g. 50) wins

Card Games: 4. Euchre

Euchre


  • Players: 4
  • Game Length: Short
  • Card Decks: 1/2 Pinochle Deck (all 9,10,J,Q,K,A from a normal deck. Thus 24 cards)
  • Jokers: No

Welcome to Michigan… The goal of the game is to get points, and you get points by collecting tricks. (Trick –> in a single round, the cards played by all the players; the high card is the winner.). Determining the highest card is all dependent on what “trump” is. (Trump –> the suit that has been declared to rank above all other suits for the duration of the hand; a trump can take a trick even when a card of a different suit is led).

Card Hierarchy

If people new to this game screw up, this is where they are going to mess up the most. Here is how the cards work in Euchre

  • For most suits the rising value of cards is as follows 9->10->J->Q->K->A. So an Ace would beat every other card, a Queen tops a 9, 10, and Jack, and so on. Very simple.
  • When trump is involved, trump beats every other suit. So if Hearts is trump for the round, the 9 of Hearts beats the Ace of Spades, for examples.
  • The hierarchy of cards for the trump suit is as follows: 9->10->Q->K->A->Jack of the same color->Jack of trump.
  • The two Jacks of the trump color (e.g. if Hearts is trump, Red is trump color, and the Jack of hearts and the Jack of Diamonds) are known as “bowers”. Assuming again that Hearts has been called trump, the Jack of Hearts is then known as the “Right” or “Big” bower, and the Jack of Diamonds is the “Left” or “Little” bower.
  • The key thing to remember (and the thing that is most often forgotten) is this: for this entire hand, the “little/left” bower is considered part of the trump suit, and not its original/actual suit. (e.g. if Hearts is trump, the Jack of Diamonds is a Heart, not a Diamond.)
  • For the non-trump color, the Jacks are treated normally, so in our example, the Jack of Spades and Jack of Clubs are still mediocre cards, beating 9 and 10 but losing to Q, K, and Ace of their suit.
  • Unless trump is involved, the leading suit always beats the non-leading suit. (e.g. If Hearts is trump, and I lead with the Queen of Spades, and the next player plays the Ace of Diamonds, my Queen is still winning, as you must be either the same suit as the leading (first) card, or be trump to win.)

So that’s how the cards work.. now here’s how you play:

  • Your partner is the person opposite/across you. (ie: A B A B)
  • The goal for each round is to win at least 3 of the 5 tricks.
  • Scoring is as follows:
    • If your team called trump and you win 3+: 1 point
    • If your team did not call trump and you win 3+: 2 points
    • If your team called trump and won all 5: 2 points
    • If you went alone, and won all 5: 4 points
  • The dealer begins by dealing all 4 people 5 cards (usually done in groups of 2 and 3), the remaining 4 cards [The "Kitty"] are set to the side, and the top card is flipped over.
  • The person to the left of the dealer begins. They must decide if they want the suit currently flipped over on the Kitty to be trump [i.e. if they believe that if that suit was trump, their team would be able to take at least 3 tricks]. If they do, they would say “Pick it up.” That suit would then be trump for the round, and the dealer would then get that card as part of their hand, and they must choose one card in their hand to discard, and the game would begin.
  • If the first player does not want that suit to be trump, they would pass, and then we move to the next player (the dealer’s partner), and they make the same decision… and so on.
  • If it makes it all the way around to the dealer, and the dealer passes, the top card on the kitty is flipped face down, and we move back to the first player, who may simply choose a suit except the suit that was just flipped over to be trump, or they can pass again.
  • If everyone passes the second time, the dealer may not pass, but must choose a trump suit (again, not the suit that was flipped over) This is called “Screw the Dealer”. I believe you can also play where if the dealer passes a second time, you pack it up and pass the deal to the person on the left, but that seems dumb.
  • Once trump has been picked, the person to the left of the dealer begins by laying out a card (usually a high non-trump card, but it can be anything). The next person to the left then must follow, obeying the following rules:
    • You must play/follow the same suit that was lead if you have that suit. (Remember, that little bower is a trump suit now)
    • If you do not have that suit, you may, but do not have to play trump. You can play any card you want. (Odds are, you’ll want to play trump, but this is where strategy comes in.)
  • This continues around the table until all 4 have played. The person laying the winning card (based on that card hierarchy above) takes the cards, and keeps then in front of them. They then lead the next hand.
  • This continues until all 5 hands have been played. Then you figure out who scored what.
  • The person to the left of the dealer is now the new dealer, and you go at it again
  • The game goes until a team scores 10 points. You can keep score using the 5 cards. Start with one face down on top of one face up, then as you score points, uncover the 5 symbols on the card.. when you get to 5, flip the card over and cover the other card, and continue until you’ve got all 10.

Additional Rules

  • Farmer’s Hand: During the “calling trump” period, if in your hand you have any combination of at least 3 9‘s and 10, you can trade those 3 for the bottom 3 cards of the kitty. This is also an automatic “pass” on the trump bid as well.
  • Steal the Deal: If you are a jerk, you can play this way.. where if you deal out of turn and the other team doesn’t notice, then more power to ya.

Card Games: 3. Hand and Foot

Hand and Foot


  • Players: 2-8ish
  • Game Length: Long
  • Card Decks: At least 1 Full Deck for every 2 people
  • Jokers: Yes

We used to play this game at my Grandparents’ house a long time ago, but I’d long since forgotten it when Swac brought the rules to our place. Since then it’s become a bit of a favorite (especially for those Phase 10-esque haters). It’s a fantastic game, especially when you can play on teams. It does require a bit of time, and if you’re learning it for the first time, I guess it can seem a bit overwhelming.. unless you actually paid attention to the rules.. sigh. I kid.. I kid.. but no, seriously… listen to the rules when they’re explained. The main goal of the game is to complete books, and books are just sets of at least 7. There are no runs in this game, so don’t even bother. How about some rules, eh?

Once again, cards have point values, so I’m just going to lay those out at the beginning, so it’ll be an easy place to find them:

  • The Points:
  • Ace: 20 points
  • 2: 20 points (and WILD)
  • 4-9: 5 points
  • 10, J, Q, K: 10 points
  • Joker: 50 points (and WILD)
  • Black 3: -5 points
  • Red 3: -500 points

Points needed to lay out:

  1. 50 points
  2. 90 points
  3. 120 points
  4. 150 points

The full game is made up of 4 rounds, and the major rules are the same for all 4 rounds, with just a few special changes made each round. I’ll explain the first round, then explain how the next rounds are different.

  • The game begins by shuffling all the decks together, then each player deals 2 piles of 13 cards. Each person will then hand one pile to the person on their left, and one pile to the person on their right. Thus, each person will again have 2 piles of 13 cards in front of them at the end, just not the ones that they dealt.
  • The players choose one of the two piles (without looking at them. All the cards are still face down in piles) and this pile becomes their “hand“. They can pick up this pile, and look at the cards (though they keep them hidden from everyone else, obviously)
  • The other pile is set to the side. This is the “foot” and can not be viewed until the player has completely used all the cards in their hand.
  • The remaining cards are all placed in a pile face down in the center. This becomes the “pickup” pile.
  • Decide in whatever stupid way you’d like who is to go first. This person’s turn begins by drawing 2 cards from the pickup pile. They then must discard 1 card face up onto the discard pile.
  • The next player may either pick up two cards from the pickup pile, or grab the entire discard pile (It’s all or nothing with that thing). Then they discard one card, and we continue.
  • The goal is to collect sets (same card number, with at least 3 cards in the group). In order to “lay out” a player must have enough cards in sets to reach a set number of points. For the first round, this total is 50 points. What this means is that If I had 3 Jacks (Jacks are 10 points) and 4 7′s (7′s are 5 points) then my total is 50 points. So too if I had a Joker and two 6′s that’s a total of 60 points, as Jokers are worth 50. Once a person has that, if they desire (and usually you desire, but you are not forced to) then on their turn, rather than picking up cards they first must lay these cards out in front of them, face up. Once they have done so, and it’s been verified that they reached the point total needed, they can continue their turn as normal, picking up cards and discarding. Note that this could be done on their first turn, so if you get dealt exactly what you needed, you can lay out on your first turn.
  • Once a player has “laid out”, then on their turn, they pick up their two (or the pile) and can add on to their sets, or begin new sets as they’d like, and once they discard, their turn is over.
  • This continues until a player has used up all the cards in their hand. Then they move on to their foot, and continue with those cards.
  • In order to end a round, a player must complete a set number of “books”. Books are sets of at least 7 cards. A “clean book” is a set of 7+ with no wilds, and a “dirty book” is a set of 7+ cards that included at least one wild.
  • Note that you are allowed only 1 wild for every 2 “normal” cards. So one 2 or Joker with three 4′s, for example. With four 4′s you could add another 2 or Joker.
  • Also, once a “clean book” has been formed, you can not add Wilds to it to make it “dirty”. If it has 7+ cards in it, it’s “closed clean”. [This varies depending on who you play with, but that's how we play, and it seems to work well]
  • Depending on how many people you are playing with, and if you are playing with teams or not, the number of clean and dirty books varies a bit. We often just decide when we start the game, but the numbers that seem to work well: With no teams, 1 clean and 1 dirty book needed to win. With teams, we often play 3 clean and 3 dirty. I’ll repeat that when I get into the “team” information.
  • Once a player has all the clean and dirty books they need, they can end the game by using up all their cards (they need not discard to end the game, but they can end the game by discarding). Once they are “out”, the game is done, and not one else takes a turn.
  • Note that if you use up all your cards and do not have the needed number of books, the game continues as normal.
  • Scoring is done as follows:
    • Clean books are each worth 500 points
    • Dirty books are each worth 300 points
    • Each card (whether in a finished book or not) counts it’s point value as well
    • All cards still in a person’s hand (or in their foot, if they didn’t get into their foot before someone went out) count against your total score.
    • Note that 3‘s are only negative. This means they can not be used to make sets/books (i.e. you can not have a set of 3′s). They are only points against you, and thus are discarded as soon as possible. Red threes in particular count 500 points against you, so having one or more of them in your foot is rather troublesome.

    Players add up all their books and cards and subtract the totals in their hand/foot, and that number is their total score for that round (and yes, it can be negative)

  • The next round begins. Deal 2 piles of 13 as before. If you are playing with more than 4 people, than hand your cards to the person 2nd to your left and right, if you have 4 players, just do the same as last time. In the second round you must have 90 points before you can go out.
  • The third round, if you have 4 players, you hand 1 pile to the player across from you, and keep the other one. This time you need 120 points to go out.
  • The fourth [and final] round, you keep both piles, and look at both of them, and decide which one you want as your foot, and which one you want for your hand. This time you need 150 points to go out.
  • In the end, the highest total score from all 4 rounds wins.

Teams

This game can be played with teams, and I like it quite a bit more when you play with teams. The basic rules are the same, and here are the differences:

  • You need an even number of players for teams, obviously. Then the person across from you is your teammate.(as in, at a circle table.. so if there are 6 people, 1 and 4 are partners, 2 and 5, and 3 and 6..You get the idea.
  • Each player must still “lay out” on their own, reaching the set number of points by laying out distinct sets. Once they’ve done so, then they may lay on their own or their partner’s sets. The key thing to remember is that you may not simply add on to your partner’s sets in order to lay out.. So, if your partner has 4 Aces, you can’t add 3 aces to it, and count that as your 50+ points to go out, you’d have to start a new set of aces, with your 3, for them to count. You could lay out something else (like 2 Queens and a Joker), then draw your two cards, then add the aces to your partner’s pile as part of your turn, as you’ve then already “laid out”.
  • You are allowed to have more than one set (or book, even) of a given number. So if you closed a book of 5′s, and then had three 5′s in your foot, you’re better off just starting a new book of 5′s. So too if you had a dirty book of a number, and wanted to just start a new, clean book with that number. That is legal.
  • Points are for an entire team. So you would add all the books and cards laid out, and subtract any cards in your hand/foot.
  • The only “table talk” allowed in the game is when you ask your partner “Is it okay for me to be done?” Since once a player uses up all their cards (assuming you have all the needed books) the game is done, this question can be asked to make sure that their partner doesn’t have a number of high point cards (or red threes) still in their hand. That’s the only question you can ask, and the answer should be a simple yes or no (anything else comes from the evil one.)

Tips and Additions

  • One fun addition I like is “Wild Books”. This is just as it sounds: a book of nothing but Wild cards. They don’t count towards your clean or dirty books, but they are worth 1500 points.
  • One important tip for team games is this: If you are the first person on your team to lay out, try to do so with as few different sets as possible: the reason being: Your partner then must lay out as well, and it would be beneficial to not create duplicate sets. If I lay out with 4′s, 6′s, 8′s, 9′s, 10′s, J’s and K’s, my partner is now stuck with either repeating some of those (making it harder to complete those books) or waiting until they have enough Q’s and A’s to lay out.
  • Getting 150 points to lay out in the 4th round is a bit of a challenge, especially without any Jokers. One helpful bit is that if you were to lay out a complete book of something (e.g. seven 5′s) you can count the entire book bonus as well. Thus seven 5′s is not 35 points, but 535 points… well above the needed 150

The Whats vs. the Whys

This post was inspired by the following:

penny arcade

I believe that in the video game world, gamers can be divided in half based on many different things (cheaters vs. purists, PC vs. console, Rambos vs. camping bitches, etc..) but the division I’d like to address right now is this one: Those who care about why they must do something, vs. those who care only what they must do.

I find myself drawn to games with good storylines. Take Zelda, my favorite game series (show of hands, who saw a Zelda reference coming? Everyone? good deal.) The Zelda storyline changes a bit from game to game, with some outliers telling side stories [Majora's Mask, Oracle of Ages/Seasons, and Minish Cap, for example, add to the mythos but don't recreate the standard storyline of the other games] The story goes something like this: A great evil [Ganon] rises/[escapes from imprisonment], Kidnaps Princess Zelda, and now threatens to take over the peaceful world of Hyrule. A young country lad [Link] must leave his home, journey a great distance [undergoing countless trials, freeing various lands/groups, learning valuable skills, and receiving various important items/tools] and defeat the great evil, freeing Princess Zelda and saving Hyrule. That’s the story. It’s your picture perfect fairy tale story. Each game adds on to the story, but the basic story is there: You are defeating evil to save the world, and a girl. That’s why you are doing it, and your cause is just. I love that story. Compare that to something like Grand Theft Auto, where your primary motivation appears to be revenge, which apparently justifies awful behavior towards everyone and anyone. I have no interest in playing that kind of game. (I also have no interest in taking my character shopping to pick out the perfect outfit that matches my “gang colors”).

More recently, the storylines of games like Ico and Shadow of the Colossus have really gripped me. You begin knowing very little about what is going on, and as the game moves on, you learn bit by bit what the story is, until the very end of the game, when the full story is revealed. That’s brilliant. The story of Ico was fantastic. Now in Shadow of the Colossus I’m presented with the same mystery. The game itself focuses on defeating these giant behemoths (The Colossi). In and of itself, fighting those giants is very entertaining, and would make for a very good game.. but it’s the story that really clinches it for me. You begin by bringing the dead body of a girl to this temple.. you are apparently trying to bring her back to life.. and you are told by the “god(s?)” of the temple that you have to kill these Colossi before anything can happen for the girl. So off you go… but at this point I’m still not sure if the voice in the temple is someone I ought to be trusting, or if it’s using me for some villainous purpose or what.. as the game continues, more information will be given. I’m still only a small ways into the game, but the drive for more information is really addictive… oh, and I’m not killing whores and stealing cars.

So when, in the past, I’ve played games whose storylines have been weak or non-existent, it makes the game a lot harder to get through. A while ago I talked about Starfox Adventures, and how its pointless activities made the game a chore to go through (e.g. In order to win, you must collect the 6 gems.
Why will those gems help?
You see, you need the gems so .. that.. you can collect the 12 special stones.
Wait.. what do the stones do?
You need the stones…. so that you can .. collect… the 3.. magic beans.
You’re just wasting my time now, aren’t you?
Yeah.. sorry. Don’t worry, the ending is lame anyway.)

So all of that to say that there are people who skip over the storyline elements and just want to get to the fighting and questing bits, and there are those who fight and quest to get to the storyline.. and I’m one who likes the storyline bits. I’m the kid who actually read the book that came with that PC adventure game. [Okay, okay, I listened to it being read by the narrator at the intro screen.] I guess at the end of the day, when someone asks me what I did that day, I’d prefer to say “I just saved the world from a great evil” rather than “I beat a game.”

The Shows I Like

So, I did a fair amount of complaining about TV last time, so I figured I’d try to smooth things out between us by talking about the TV shows I do like [and that haven't been canceled at the time of this posting.]

Before I start, I should mention again that Arrested Development is spectacular.

  1. The Office

    When this show started, I had mixed feelings about it, but as the first season continued, it got better and better. We are now in the second season, and it is the show I most look forward to watching each week. The second season has been spectacular. Here’s a couple things that I think really make it work: First, the actors (with the exception of Steve Carell) are all relative unknowns, and a good chunk of them are writers for the show as well (B.J. Novak, “The Temp”, has written some spectacular episodes). Each character (even Steve Carell, now) feels genuine… not necessarily “believable”, but in there weird Universe, they “fit”. And each character is great. The overriding love story between Jim and Pam drives the show, but each character seems to have their own plot that gets hit on. Rainn Wilson’s performance as Dwight is priceless in every episode. When he has the concussion… pure comedy gold. Steve Carell’s Michael Scott is still a bit over the top, but it seems to work now. Before it seemed to forced, but I think as all the other players have kinda found their place, his interactions with them are sources of endless pleasure. Each show is better than the last. Watch this show.

  2. My Name is Earl

    This show started this year, and airs before The Office. It stars Jason Lee, who I like a lot. This is another show where the writing is good and the actors are wonderful (besides Jason Lee, Jaime Pressly and Ethan Suplee are perfect in their roles). This show has a “feel good” quality to it that I like… and another thing I really like is its continuity. The show is based around the idea that Earl has wronged people, and he has to make it right with them (somehow undo the wrong that he did) and then he can cross them off his list. So each week he focuses on another item on his list… then in future weeks, these people crop up again in future episodes. I like that. Watch this show.

  3. Lost

    Lost is awesome. Crazy weird, very addictive, and awesome. There’s relatively little I can say and not spoil something, so I will stick with the “awesome”. If you haven’t started watching, start with season 1. It’s not the kind of show you can just pick up midway through and expect to understand anything. Watch this show.

  4. Family Guy

    When Family Guy came back, I was afraid that it would have lacked some of its original spark. But the show came back, and all fears were put to rest. It’s the same show it was before. If you liked it before, you’ll continue to like it now. If you didn’t, then we’re not friends. Nah.. it’s a very quirky show. If you find random pop culture nuggets funny, then you’re golden.

  5. Love Monkey

    This show looks like it has great promise. It stars.. oh.. wait… sigh

  6. The West Wing

    This is the show’s last season, and it’s not its best season, but it’s still quite entertaining. If you’re invested in the characters (i.e. You’ve watched the previous 6 seasons) then odds are you’re looking forward to seeing how it all ends. It’s rather sad that Leo (John Spencer) passed away recently. It will be interesting to see how they deal with that on the show. There are a number of things that upset me about the show, most notably it’s preachiness, and a pretty obvious agenda that I don’t always agree with. I don’t like TV shows telling me that if I don’t agree with them I’m stupid, and you’ll get that with the West Wing on occasion. Oh well, if you want to see who the next fake president will be, watch this show. I’d tell you now it’s Jimmy Smits, but since it’s getting canceled, they can do whatever they want, I guess.

  7. Scrubs

    Yea! Scrubs is finally back. The show continues to be good. I laugh each week. It’s been nice, since they brought it back (January) they’ve been showing two episodes back to back. The show isn’t as good as it once was (Seasons 1 and 2) but it’s still entertaining. The thing that bothers me about it is how JD is getting dumber and dumber. He used to be smart and quirky, but now he’s… just an idiot. But still funny. Watch this show.

Some honorable mentions go out to : Boston Legal and Numb3rs, shows that are currently on the air and I’m recording, to hold on to until I have a chance to watch them. I’ve seen a few episodes of Boston legal, and it’s quite good. I’m told Julie Bowen shows up eventually. “woot”. I’ve not seen any episodes of Numb3rs, but it’s got Dr. Joel from Northern Exposure, and Sabrina Lloyd. “Woot”. Dear Networks, don’t cancel these shows. Please!

CBS cancels Love Monkey

Seriously, why bother? Why bother getting jazzed about a new show on TV. Odds are it’ll get canceled before anyone has a chance to watch it… If networks took half the energy they put into promoting a show months before it actually aired for the first time, and put that into actually letting the show reach the airwaves, they might improve their chances a bit… and people (i.e. ME) wouldn’t hate them so much. The latest cause for anger: Love Monkey. I had jotted down a week or two ago that I should talk about this show, and now that I’m set to do so, I check the schedule, and see that it’s not airing. Not a huge deal.. maybe the Olympics or something mean that… oh, wait, nope, it’s been canceled already. 3 episodes! They canceled the thing after 3 episodes… so now they showed reruns of something else instead… First off, putting up a new show against the likes of Boston Legal and Law and Order: SVU is setting it up for a weak start. Then killing it after 3 episodes is just retarded… but just goes to reinforce what I’ve been saying for a while: TV Networks are stupid. The Shows that ended up very successful simply wouldn’t make it on TV today. There’s no way Seinfeld would make it past its first 6 episodes if it started today. Sigh.. CBS, you get the finger.

If you did get a chance to watch Love Monkey, I hope you liked it. I thought it had fantastic potential. Tom Cavanagh [Ed] played the main character, “Tom”, a record company executive who loses his job and his girlfriend on the same day [pilot]. Yes, very, very Ed-esque… He eventually gets a dream job at a smaller recording company, where he’s free to focus on music over simply money, and meets up with a hot employee certain to be love interest number 1. That’s the pilot episode. You’ve also got his quirky friends, including Jason Priestly (good friend married to Tom’s sister) and even Kitty, from Arrested Development. Tom plays a character similar to Ed(Charming guy, quirky sense of humor, and a complete idealist) but this time he’s got a bit more of a edge to him (i.e. In a fight, Tom would beat up Ed). It was funny, and at the end you felt good. I guess those are the two things TV can’t stand right now.. If someone didn’t get killed, and you don’t feel bad at the end, then your show must be bad, and needs to get yanked.

So I hope you had a chance to see Love Monkey, and I hope Tom Cavanagh ends up somewhere on a show where I can watch him. The guy is just too likable to not be doing something. As for me, I’m going to stick to shows that have already ended their runs (with a few special exceptions), and watch them, knowing some suit isn’t going to take them away from me.

(P.S. Since I’m ranting about TV Networks: FOX: you burning off the final 4 episodes of Arrested Development on Friday [A night it's never been aired on, and up against the opening ceremonies of the Olympics] was such a pathetic move. The episodes were fantastic.. and I really hope Showtime picks it up. But at some point, FOX, you’re going to have to own up to the fact that you had the best show on TV and didn’t know what to do with it. I guess if people aren’t being berated by Simon Cowell you are at a complete loss. Why not just give all of your shows to Cartoon Network, and have them market them for you. That seemed to work for Family Guy.)